New Posts New Blog Site

May 4, 2010

Please come here from now on!

Thank you.
Sincerely yours,


The Praying Mantis and other DREAM FILMS

March 29, 2010

The Coney Island Amateur Psychoanalytic Society are the US answer to Freud’s Ideas.

An excerpt from the Museum Info Board:

And another one:

Basically, working-class Utopians who took difficult, abstract European concepts and applied them – with a hands-on American spirit – to their own lives.

Particularly outstanding, The Praying Mantis by Charmian de Forde:

For the entire series of Dream Films please visit Zoe Beloff’s Site:


March 29, 2010

The FabAgit Award *Ambassadors Of The Moment* goes to Mermaid Hawley and Coney Island!

Dérive Dérive

March 29, 2010

One of FabAgit’s new *adventours*: a fresh collaborative between Rachel Barnard, Reid Bingham and FabAgit.

Walk, ride, parcour with us, we’re out to redefine city tours

Our methods. Our Tools. Our Anchor.

March 29, 2010

TM 2010 >> Class Wargames

February 17, 2010

Politics is the continuation of war by other means. And wargames are a continuation of politics by other means.
So listen with great care and internalize well, fellow workers: Terrain! Combat! Cavalry! Arsenals! And Lines of Communication!

“The Game of War is a Clausewitz simulator: a Napoleonic-era military strategy game where armies must maintain their communications structure to survive – and where victory is achieved by smashing your opponent’s supply network rather than by taking their pieces.”

Politics is the continuation of war by other means.

“Rules seemed the limit to this game and they remained vague enough throughout that night.”

Wargames are a continuation of politics by other means.

“You just want to touch these minimalist figurines and shapes all the time.”

Richard Barbrook – a cyber communist, book author, activist and player – introduced his latest situationist film project: Guy Debord’s The Game of War. It exists to explain the ideas and goals behind this strategy game. It also is to prepare you for the actual game…

Get hooked, sign up, communicate and learn how to become a strategical situationist at:


February 8, 2010

We certainly enjoyed CTM’s parallel exhibition “Esemplasticism: The Truth is a Compromise”.

A bunch of young International artists
shaping disparate things into a unified whole
Recognition, Emotions, Desire –>

A color-, play- and tasteful reflection on the suggested superficiality of our hyper-technological world that tends to fancy technology over artistic vision and where we engage in *a* future discourse that externalizes imagination and idolizes gadgets with our heads turned towards the past.

“When art no longer functions on an emotional or philosophic level, when it is unreflective and contributes nothing to our experiences of constructing meaning, what truth are we compromising?”

TM 2010 >> On Blogging

February 8, 2010

Publish small things any time and go back and edit them later.
Publish work in progress, just because you can.

And keep coming back to this one!

TM 2010 >> Habibi

February 6, 2010

White Noise by Žilvinas Kempinas

TM 2010 >> It’s Future, Now or Never

February 4, 2010

There is no time for diplomacy
Futurity, now!

You may or may not have a problem
If it turns out you do try
o1 write down the problem
o2 think really hard
o3 write down the solution

Fiction your life
why not become the change you want to see
yes you look ridiculous
but why, by what standard?

Who owns time?

Go, atemporality!
10 years life span MAX

Come on you,
dress up and
bring your Facebook friends

Venus is a silent star and
you can do a lot of good work
with the materiality of
dead regimes and colonialism

{Quotation mash-up by Sterling, Zielovski, Barbrook and FabAgit}

Side note:
In London we were introduced to the idea of thinking ridiculously far ahead by members of the Long Now Foundation. Against all the optimism implied, we also found out that the procrastination of nuclear disarmament can make this long term thinking very quickly obsolete.

Future anybody?!

Watch Bruce Sterling’s Keynote at